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Resume

Character Artist- WitchPunk

August 2021 - December 2021 (Team of 26)

A 3D, open-level skating game where you bash robots, perform tricks, and save Halloween.

  • Transformed the main character’s model to better fit the concept art

  • Made the high and low poly, UVs, and textures for the main character and antagonist

  • Assisted in enemy texturing

Character Artist & Animator - Repossession  

August 2020 - April 2021  (Team of 14)

3D Exploration game where you play as a ghost who wants to kick out the new tenants of his house.

  • Concepted a family of characters, and translated two of them into 3D  models

  • Created placeholder animations for a ghost and a humanoid character

  • 3D modeled two high-poly characters and converted one into a low-poly


Art Director - Pogo Pirate

August 2018 – May 2019  (Team of 13)

2D Platformer featuring a sky pirate named Peggy who constantly bounces on her single peg leg.

  • Created a platform tile set, 2D environment assets, and implemented into the levels

  • Organized weekly tasks for a team of four artists and co-produced a style guide

  • Designed initial character concepts, and rigged the final 2D character sprite

Tools

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ZBrush
Adobe Photoshop
Autodesk Maya
Substance Painter
Keyshot
Marmoset
Marvelous Designer
Blender
Unreal Engine
Adobe Premiere
Procreate
Spine

Skills

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3D Modeling
Character Sculpting
Retopology
3D Animation
2D Rigging

Education

DigiPen Institute of Technology, Bachelors of Fine Arts in Digital Art and Animation

(Graduated 2022)

Resume: CV
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