Resume
Character Artist- WitchPunk
August 2021 - December 2021 (Team of 26)
A 3D, open-level skating game where you bash robots, perform tricks, and save Halloween.
Transformed the main character’s model to better fit the concept art
Made the high and low poly, UVs, and textures for the main character and antagonist
Assisted in enemy texturing
Character Artist & Animator - Repossession
August 2020 - April 2021Â (Team of 14)
3D Exploration game where you play as a ghost who wants to kick out the new tenants of his house.
Concepted a family of characters, and translated two of them into 3D models
Created placeholder animations for a ghost and a humanoid character
3D modeled two high-poly characters and converted one into a low-poly
Art Director - Pogo Pirate
August 2018 – May 2019 (Team of 13)
2D Platformer featuring a sky pirate named Peggy who constantly bounces on her single peg leg.
Created a platform tile set, 2D environment assets, and implemented into the levels
Organized weekly tasks for a team of four artists and co-produced a style guide
Designed initial character concepts, and rigged the final 2D character sprite
Tools
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ZBrush
Adobe Photoshop
Autodesk Maya
Substance Painter
Keyshot
Marmoset
Marvelous Designer
Blender
Unreal Engine
Adobe Premiere
Procreate
Spine
Skills
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3D Modeling
Character Sculpting
Retopology
3D Animation
2D Rigging
Education
DigiPen Institute of Technology, Bachelors of Fine Arts in Digital Art and Animation
(Graduated 2022)